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Man Play And Games

Author : Roger Caillois
ISBN : 025207033X
Genre : Games
File Size : 56.71 MB
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Play is "an occasion of pure waste: waste of time, energy, ingenuity, skill, and often of money." It is also an essential element of human social and spiritual development. In this study, Roger Caillois defines play as a voluntary activity that occurs in a pure space, isolated and protected from the rest of life. Within limits set by rules that provide a level playing field, players move toward an unpredictable outcome by responding to their opponents' actions. Caillois qualifies types of games and ways of playing, from the improvisation characteristic of children's play to the disciplined pursuit of solutions to gratuitously difficult puzzles. He also examines the means by which games become part of daily life, ultimately giving cultures their most characteristic customs and institutions.
Category: Games

Man Play And Games

Author : Roger Caillois
ISBN : UVA:X000127157
Genre : Sports & Recreation
File Size : 58.3 MB
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Category: Sports & Recreation

Man And The Sacred

Author : Roger Caillois
ISBN : 0252070348
Genre : Religion
File Size : 27.32 MB
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Throughout the world, people believe that much of what they do is accidental, ordinary, and inconsequential, while other acts can bring on divine retribution or earn eternal grace. In Man and the Sacred, Caillois demonstrates how humanity's ambiguous attitude toward the sacred influences behaviour and culture. Drawing on a diverse array of ethnographic contexts, including the sexual rituals of the Ba-Thong of South Africa and evidence drawn from aboriginal Australian, Eskimo, and traditional Chinese social systems, Caillois analyzes the role of the forbidden in the social cohesion of the group. He examines the character of the sacred in the light of specific instances of taboos and transgressions, exploring wide differences in attitudes toward diet and sex and extreme behaviours associated with the sacred, such as rapture and paroxysm. He also discusses the festival - an exuberant explosion following a period of strict repression - and compares its functions with those of modern war. A classic study of one of the most fundamental aspects of human social and spiritual life, Man and the Sacred - presented here in Meyer Barash's superb English translation - is a companion volume to Caillois's Man, Play and Games.
Category: Religion

The Games Of Gods And Man

Author : Klaus Peter Köpping
ISBN : STANFORD:36105028593940
Genre : Social Science
File Size : 42.16 MB
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The problems of games and play, a basic ontological category of thought and action, have long occupied culture historians like Huizinga and Caillois as well as mainstream modern philosophers from Heidegger to Gadamer. The present volume traces the concept of the ludic in its generative as well as in its violent and destructive potential, and relates the traditional concepts developed in particular by Romantic aesthetics in drama and poetry to those developed in modern times in literary genres by Bakhtin with the emphasis on the tropes of the performing body. The great variety of theoretical frameworks is grounded in and connected to empirical data on ritual processes and mythic structures across a wide spectrum of ethnographic evidence. The collected essays connect notions of the ludic as framed performance (proposed by Bateson and Goffman) with the ludic as "free play" with the potential to possess the player, crossing disciplinary boundaries and discourses from theatre-studies to anthropology. Forms of ritual processes, of mythic games and of cultural reflexivity, together with intriguing and universal tropes of myth and literature such as the figures of the trickster and the fool, are treated in cross-cultural perspectives. These include Indian, Greek and Germanic mythologies, Indian ritual dance and prophetic theatre plays in Ancient Israel, Bushmen syncretic religious services, the diverse forms of self-reflexive play among Brazilian Kayapo Indians, and the plays and games among the inmates of concentration camps. The volume should appeal to students of anthropology, of theatre and cultural studies, as well as to culture historians and philosophers concerned with the interface between ritual and play, or player and audience, and the larger issue of the rules of games and the freedom of the hermeneutic interpretation of text through performances.
Category: Social Science

Play Like A Man Win Like A Woman

Author : Gail Evans
ISBN : 9780767904636
Genre : Business & Economics
File Size : 48.70 MB
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An executive vice president of CNN shares her revealing insights into the "good ol' boy network," arming women with the tools they need to succeed in a man's world. Reprint.
Category: Business & Economics

Uncertainty In Games

Author : Greg Costikyan
ISBN : 9780262018968
Genre : Games
File Size : 52.32 MB
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In life, uncertainty surrounds us. Things that we thought were good for us turn out to be bad for us (and vice versa); people we thought we knew well behave in mysterious ways; the stock market takes a nosedive. Thanks to an inexplicable optimism, most of the time we are fairly cheerful about it all. But we do devote much effort to managing and ameliorating uncertainty. Is it any wonder, then, asks Greg Costikyan, that we have taken this aspect of our lives and transformed it culturally, making a series of elaborate constructs that subject us to uncertainty but in a fictive and nonthreatening way? That is: we create games. In this concise and entertaining book, Costikyan, an award-winning game designer, argues that games require uncertainty to hold our interest, and that the struggle to master uncertainty is central to their appeal. Game designers, he suggests, can harness the idea of uncertainty to guide their work. Costikyan explores the many sources of uncertainty in many sorts of games -- from Super Mario Bros. to Rock/Paper/Scissors, from Monopoly to CityVille, from FPS Deathmatch play to Chess. He describes types of uncertainty, including performative uncertainty, analytic complexity, and narrative anticipation. And he suggest ways that game designers who want to craft novel game experiences can use an understanding of game uncertainty in its many forms to improve their designs.
Category: Games

Finite And Infinite Games

Author : James Carse
ISBN : 9781451657296
Genre : Philosophy
File Size : 70.3 MB
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“There are at least two kinds of games,” states James Carse as he begins this extraordinary book. “One could be called finite; the other infinite.” Finite games are the familiar contests of everyday life; they are played in order to be won, which is when they end. But infinite games are more mysterious. Their object is not winning, but ensuring the continuation of play. The rules may change, the boundaries may change, even the participants may change—as long as the game is never allowed to come to an end. What are infinite games? How do they affect the ways we play our finite games? What are we doing when we play—finitely or infinitely? And how can infinite games affect the ways in which we live our lives? Carse explores these questions with stunning elegance, teasing out of his distinctions a universe of observation and insight, noting where and why and how we play, finitely and infinitely. He surveys our world—from the finite games of the playing field and playing board to the infinite games found in culture and religion—leaving all we think we know illuminated and transformed. Along the way, Carse finds new ways of understanding everything from how an actress portrays a role, to how we engage in sex, from the nature of evil, to the nature of science. Finite games, he shows, may offer wealth and status, power and glory. But infinite games offer something far more subtle and far grander. Carse has written a book rich in insight and aphorism. Already an international literary event, Finite and Infinite Games is certain to be argued about and celebrated for years to come. Reading it is the first step in learning to play the infinite game.
Category: Philosophy

Drama Play And Game

Author : Lawrence M. Clopper
ISBN : 0226110303
Genre : Drama
File Size : 42.94 MB
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How was it possible for drama, especially biblical representations, to appear in the Christian West given the church's condemnation of the theatrum of the ancient world?In a book with radical implications for the study of medieval literature, Lawrence Clopper resolves this perplexing question. Drama, Play, and Game demonstrates that the theatrum repudiated by medieval clerics was not "theater" as we understand the term today. Clopper contends that critics have misrepresented Western stage history because they have assumed that theatrum designates a place where drama is performed. While theatrum was thought of as a site of spectacle during the Middle Ages, the term was more closely connected with immodest behavior and lurid forms of festive culture. Clerics were not opposed to liturgical representations in churches, but they strove ardently to suppress May games, ludi, festivals, and liturgical parodies. Medieval drama, then, stemmed from a more vernacular tradition than previously acknowledged-one developed by England's laity outside the boundaries of clerical rule.
Category: Drama

Rules Of Play

Author : Katie Salen
ISBN : 0262240459
Genre : Computers
File Size : 52.16 MB
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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date.
Category: Computers

The Edge Of Surrealism

Author : Roger Caillois
ISBN : 0822330687
Genre : Social Science
File Size : 79.34 MB
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The Edge of Surrealism is an essential introduction To The writing of French social theorist Roger Caillois (1913-1978). Though his subjects were diverse, Caillois focused on issues crucial to modern intellectual life, and his essays offer a unique perspective on many of twentieth-century France's most significant intellectual movements and figures. Including a masterful introductory essay by Claudine Frank situating his work in relation to his life and intellectual milieu, this anthology is the first comprehensive introduction to Caillois's work to appear in any language. A part of the Surrealist avant garde, In the 1930s Caillois founded the College of Sociology with Georges Bataille and Michel Leiris. Caillois spent the remainder of his life exploring issues raised by this famous group. During World War II he lived in Buenos Aires and edited the journal Les Lettres Françaises. In the postwar period, he resisted dominant intellectual trends including existentialism and Marxism, and pursued his own interests, writing on a variety of topics, including politics, poetics, sociology, games, The "fantastic," and, ultimately, designs in nature and on stones. He sought to compete with Bataille's journal Critique through the "renewed humanism" of his own journal, Diogène, and to challenge structuralist theory through his concept of "diagonal science." in 1972, Caillois was inducted into the Academie Française. Arranged chronologically, these thirty-two essays with commentaries strike a balance between Caillois's political and theoretical writings and between his better known works, such as the popular essays on the praying mantis, myth, and mimicry and his lesser known pieces. Presenting several new documents and drawing on interviews and unpublished correspondence, this book reveals Caillois's consistent effort to reconcile intellectual rigor and imaginative adventure. Perhaps most importantly, The Edge of Surrealism provides an overdue look at how Caillois's intellectual project intersected with the work of Georges Bataille and others including Breton, Bachelard, Benjamin, Lacan, and Levi-Strauss.
Category: Social Science